void setup () { size(200, 200); smooth(); } void draw () { background(204); float a = alfa (mouseX-20, 100-mouseY); float b = beta (mouseX-20, 100-mouseY); translate (20, 100); rotate (PI/4); rotate (a); line (0,0,0,-46); translate (0,-46); rotate (PI/2); rotate (b); line (0,0,0,-73); }