float alfa (float x, float y) { float a = 46.3; float b = 73.5; float cosalfa = (sq(a)+sq(x)+sq(y)-sq(b))/(2*a*sqrt(sq(x)+sq(y))); float alfa = -atan(-cosalfa/sqrt(1-sq(cosalfa))) - atan(y/x) -PI/4; return (alfa); } float beta (float x, float y) { float a = 46.3; float b = 73.5; float cosbeta = (sq(a)+sq(b)-sq(x)-sq(y))/(2*a*b); float beta = -atan(-cosbeta/sqrt(1-sq(cosbeta))); return (beta); }